I am a Ph.D. student in Digital Media at the School of Literature, Media, and Communication at Georgia Tech advised by Dr. Nassim Parvin, Dr. Janet Murray, and Dr. Anne Sullivan. My research is situated at the confluence of science, media, and learning. Specifically, I draw on pragmatist, STS, and feminist scholarship to analyze, design, and develop digital and non-digital learning environments that aim to cultivate in students an understanding of scientific inquiry as a situated practise that is entangled with society.
Terra is a first-year Digital Media PhD student. She has a background in product development, qualitative services, as well as research and development. While she specializes in physical computing and AR/VR development, she also assists on projects involving game design and design philosophy. This academic year (2019-2020) she has investigated Sam Barlow’s Telling Lie to discover if it provides a framework for a potential new genre, database video games. Her research outside the lab is split between exploring interactive narratives via the tabletop role-playing game medium, the evolution of speculative fiction in the face of current technological and sociopolitical changes, and integration of crafting into digital experiences.
Yash is a second-year student in the MS-HCI program. With a background in chemical and biomedical engineering,
Mariam is a second-year MS Human-Computer Interaction student advised by Dr. Janet Murray. She has an extensive background in web development and has also worked professionally in television film and commercial photography industries. She is the developer of the Vieques Struggle: Digital Video Archive and her current research pertains to a multi-sequential exploration approach towards the representation of complex topics.
Pragati is a second-year MS-Human-Computer Interaction student in the digital media track. She specialises in qualitative research, UX design, design philosophy and STS studies. She has been working on designing web exhibit for Integration Years in Coffee County. Her research includes understanding the urban environment in the context of smart cities.
Kevin is a first-year Digital Media Master’s student with a background in computer science and game design. His research interests lie in using virtual and augmented reality to design novel games and experiences for web, mobile, and tabletop spaces. Current projects include developing augmented reality tools for Dungeons & Dragons with Dr. Anne Sullivan and researching interactive narrative theory with Dr. Janet Murray. As a researcher, Kevin is always eager to learn new technologies and theories, and he is passionate about helping others develop their skillsets.