Blaire started her academic career as a Posse Foundation Scholar at the College of Wooster in 2014. As an undergrad she decided that she would always try to integrate technology into her research. She accomplished this goal when she majored in History with a minor in Computer Science. Currently, she is a Ph.D. candidate at Georgia Tech pursuing a degree in Digital Media. As a GRA in DILAC for the 2021-2022 school year, she worked on the HipHop 2020 Innovation Archive within the FourFour Beats Lab.
Pooja Casula is a Ph.D. student in the Digital Media program working with Dr. Nassim Parvin. Her research interest lies at the intersection of social media, tech policy, and politics, specifically in understanding how these influence democracy and political participation. Her current project explores disinformation and toxicity campaigns on social media targeting women in politics.
Terra Mae Gasque
Terra (she/they) is a Ph.D. student in Digital Media at the School of Literature, Media, and Communication at Georgia Tech advised by Dr. Janet Murray, Dr. Lisa Yaszek, and Dr. Anne Sullivan. Her research is situation at the confluence of interactive narrative, science fiction, and queer theory. Their work draws on transmedia and queer failure to analyze experiences that transgress traditional digital experiences to theorize narrative structures that allows users to solve experience centered on abstract, non-quantifiable failures through context learning.
Sylvia is a first year PhD student in Digital Media with a background in landscape architecture and urban design. Her research centers on issues of access and justice in urban environments and explores the intersection of built and digital spaces. She is currently working with Dr. Nassim Parvin in the Design and Social Justice Studio to examine embodied experiences of spatial and temporal boundaries with implications for designing smart cities.
Pedro M Silva
Pedro is a Ph.D. student in Digital Media. He designs teaches and researches tools that empower storytelling. As a high school teacher, he’s designed and taught classes in game design at Idyllwild Arts Academy. At Georgia Tech, his research explores ways of leveraging the advantages of the digital medium to tell meaningful stories; that work includes dramatically charged gestures in VR, techniques for authoring interactive narratives, second screen apps for orienting viewers in complex TV storyworlds, and interactive fiction and games. He works with Prof. Janet Murray as part of the Prototyping eNarrative Lab. For a list of his most recent projects and publications, please visit his online portfolio.